Esteban Diaz
Esteban Diaz
Unity 3D | Unreal 5, VFX Artist
Viña del Mar, Chile

Summary

¡Hi there! I'm Esteban, and I'm a passionate Unity 3D | Unreal 5, VFX Artist, with over 5 years of experience. I love to create VFX's, and I consider myself as someone hungry for knowledge. I always want to learn something new. In fact I'm already studying C# and I won't stop.

Since I founded Inguz Media Studio, onDecember 2019, I have pursued a clear vision: to create visual effects that make users live unique moments and to push digital art beyond its limits. I love Art and Technology and I see the VFX as a mix of them. Through this brand, I worked on freelance projects with independent studios and published assets across various marketplaces, learning to adapt and grow with each challenge.

For the past 3 years, I’ve had the privilege of working as a VFX Artist at Globant, where every project has been a new opportunity to push my creativity and contribute to team efforts, collaborating with people from different cultures and backgrounds. From small teams to large multidisciplinary groups, each experience has taught me to see every problem as a challenge, not a setback. An unwavering commitment to finding solutions is at the heart of my professional approach.

I love the cartoon and stylized/anime style, but I also worked in some semi-realistic visual effects for Unity 3D and Unreal Engine 5.

I can resume my workflow in 5 steps:

- Sketching an idea: I use MIro, Adobe Photoshop and Procreate.
- 3D Models: I use Blender.
- Textures: I use Photoshop to create my own handpainted textures and if I need something more procedural or more complex I use Adobe Substance Designer.
- 2D Flipbook Animations: If I need to draw and create an animation I usually use ProcreateDreams and Adobe Animate.
- VFX: To create them I use Unity 3D and Unreal 5.

INSTAGRAM: @inguzmediastudio
UNIDAD 3D EDITORIAL: https://assetstore.unity.com/publishers/45845
ART STATION: https://estebandiazf.artstation.com/resume
OPENGAMEART: https://opengameart.org/users/inguz-media

Skills

Team workFast learnerCommittedAdaptabilityParticle EffectsDrawingNiagara3D ModelingShadersVFXUnityUnrealMaterialsFlipbooksUnity 3D

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Blender
Blender
Photoshop
Photoshop
Animate
Animate
Premiere
Premiere
Procreate
Procreate
Aseprite
Aseprite
Substance 3D Designer
Substance 3D Designer

Reel

Experience

  • Jr. VFX Artist Advance at Globant
    Vina del Mar
    March 2022 - Present

    ★ SEPTEMBER 2024 - PRESENT

    I'm starting in a new Unity 3D project as a VFX Artist for an unanounced project. Soft Lunch phase.

    ★ APRIL 2024 - SEPTEMBER 2024

    I'm starting in a new Unity 3D project as a VFX Artist for an unanounced project.

    COURSES IN THIS PERIOD

    - Udemy: Unreal Engine: Blueprints and Scripting

    - Udemy: Unreal Engine 5: One Course Solution For Niagara VFX

    ★ DECEMBER 2023 - MARCH 2024

    Worked on improving and learning different skills for future projects. I did different pieces of VFX in Unreal and Unity 3D in different styles.

    COURSES IN THIS PERIOD

    - Udemy: The Ultimate 2D & 3D Shader Graph VFX Unity Course

    - Udemy: The Beginner's Guide to Color Theory for Digital Artists

    - Udemy: MIDJOURNEY: crea tus imágenes con IA | La ultima guia 2024

    - Udemy: After Effects CC: Motion Graphics & Animation Principles

    + Portfolio update work. Poslishing some skillis and learning others.

    + B2 upper intermediate english course

    .

    ★ OCTOBER 2023 - NOVEMBER 2023

    I worked in a Unreal Engine 5.2 project working as a VFX Artist on an unanounced Unreal 5 Gameplay Cinematic Demo. I created different Niagara realistic and Sci-Fi VFX's and had a lot of experience working with Perforce.

    COURSES IN THIS PERIOD

    - Udemy: the art of UV Unwrapping for Texture Mapping your own video game models using Blender 3D for Unity Developers.

    - StoryTelling. Curso completo para profesionales y curiosos

    .

    ★ JUNE 2022 - SEPTEMBER 2023

    In this period I worked as a VFX Artist for RTS and MOBA hybrid The Watch, in co-development with Globant's client, The Pyramid Watch, with Ubisoft as key investors.

    https://www.thewatch.com/

    https://twitter.com/TheWatchCom

    - Worked in the PRE and POST production stages in the Art Team.

    - Proposed VFX ideas and created VFX's from scratch and from client concepts.

    - Created different Shaders for different VFX's.

    - Created different 2D hand-painted animations in Animate for some of the main VFX's.

    - Updated/Edited/Improved VFX's of other VFX collegue of the team.

    - Worked in collaboration with the Art Director, TA Artists, 3D Artists and Devs.

    - Experience working with an amazing team.

    - Experience working with Shotgun/Shotgrid, Perforce (P4V).

    COURSES IN THIS PERIOD

    - VFX Apprentice: All Access VFX.

    - Language: English course 2022 period: B2 Upper-Intermediate

    - UT-HUB EPIC Animation Bootcamp LATAM 2023

    - Unity Learn code course

    - "The Junior programmer path"

    .

    ★ JUNE 2022

    - In this month I studyed about Unreal Materials,

    - Collaborated doing research and VFX's for an unanounced Unreal Engine 5 project,

    - Worked in different Sci-Fi Art VFX.

    COURSES IN THIS PERIOD

    - Language: English course 2022 period: B2 Upper-Intermediate

    .

    ★ MARCH 2022 - MAY 2022

    - Worked on an unanounced Unreal 5 Tech-Cinematic Demo

    - Worked in different Niagara realistic VFX's.

    - Experience working with a team and different areas.

    - Experience working with Perforce.

    - VFX Apprentice: Tradigital 2D FX Bundle

    - VFX: Different Udemy Courses

    - Language: English course 2022 period: B2 Intermediate

  • Jr. VFX Artist Advance at VORTRIUS
    Viña del Mar, CL
    January 2024 - Present

    I'm working with VORTRIUS as a VFX Artist helping the Gamming Studio to create some VFX to their Unity 3D project. I'm creating and proposing different kind of VFX depending the task that the Director's gave me. In this project I had the oportunity to work with Github Desktop intead Perforce.

    https://vortrius.com/

    https://twitter.com/PlayValiants

  • Jr. VFX Artist Advance at NAPHORA Game Group
    Viña del Mar, CL
    January 2024 - Present

    I'm working with the NAPHORA GAME GROUP as a VFX Artist helping the Studio creating some Visual Effects to their UNREAL 5.2 project. I'm creating the VFX from the scratch following the different concepts they have and the feedback they gave me.

    Here I had the oportunity to work with Github Desktop instead Perforce.

    https://www.naphora.com/

  • Jr. VFX Artist Advance at Sondering Studio
    VIÑA DEL MAR, CL
    September 2023 - September 2023

    Worked with Caroline the Art Director for an Unity 3D Undisclosed project. In this period:

    - I Proposed VFX ideas and worked with particles and different shader solutions.

    - Followed the Art direction of Caroline and Peter.

    https://sonderingstudio.com/

  • Freelance VFX collaboration at Rogueside
    Remote
    March 2023 - May 2023

    Independent collaboration, doing some cartoon visual effects for Hidden Through Time 2. I:

    - Proposed VFX ideas and created VFX's from scratch and concepts.

    - 3D VFX / Shaders and 2D hand painted frame by frame FX in Animate (Fire, Candleflame, Chimney smoke, Smoke, Rain, Splashes and others).

    - States transitions between different weathers.

    a mix of effects like 2D frame by frame animations, procedural transitions and 3D visual effects.

    https://www.rogueside.com/

    https://www.youtube.com/watch?v=gsz_z2szSbw

  • Jr. VFX Artist at Inguz Media Studio
    Vina del Mar
    December 2019 - March 2022

    I am Esteban Díaz and I started from scratch with the creation of Inguz Media and accompanied along the way by Sinestesia Studio. In this period I learned from the basics to the most complex, to understand the world of VFX and 3D. Since my first month I started to publish all the Assets that can be seen in the Unity AssetStore, in ArtStation and in iTCHio and these vary from 2D, 3D or a mixture of both focused in Cartoony and Anime Art Style.

    I had to polish my skills with Blender, Photoshop, Animate, Procreate and Unity obviously, and all this has helped me to be a better artist every day than yesterday.

    https://assetstore.unity.com/publishers/45845

    COURSES IN THIS PERIOD

    - VFX Apprentice: VFX Foundations - Booms & Blasts

    - RTFX Animation - Basics of 2D FX animation

    - Different Udemy Courses