I am working and looking for different ideas of Force Field VFX. Making different textures and shaders. I also decided to do a simple little tutorial of the Force Field Shader in ShaderGraph that I use. I don't know, maybe someone will need it one day.
Ohh, if you want yo take a look, visit me on https://assetstore.unity.com/publishers/45845 :D
Or if you prefer see you on Intagram https://www.instagram.com/inguzmediastudio/
Here I did a little and simple video tutorial of the Shader I used to do this effect. I consider this Shader like the "first step". Then you have to connect your own "nodes ideas" and get new results :)
Here I reorganize the UV distribution and apply a Line Mask to the Texture.
Here a use some Vertex Position Noise.